Use topology and geometry parameter to organize the structure of the hyperglyph: geometry is the shape an object takes, and the topology is the structure that defining how the sub-objects distribute around it.

Topology & Geometry

Hotkeys Functions
J Next ‘topo’ type, Shift+J for previous topo.
Alt+J will change which parent facet (on a cube…).
O Object geometry, does not change the ‘topo’ type.
ALT+G Set current glyph node to be a grid (topo and geometry).
   

In grid mode :

Hotkeys Functions
Y Increases the (Grid) segment_x y z count (Shift+Y - decreases the count)
Z (segment_z) is stacks of grids as 3D layers.
   
  • Hint: If X & Y segments = 1, the grid is an empty rectangle.
  • Actions ONLY apply to the active axes (X key) component(s).
  • ALT+Y - increase unit size spacing (Shift+Alt+Y to decrease).
    • np_node table stores (grid) spacing (**np_node** table: auxa_x y z).
    • Total grid dimensions are determined by the grid spacing X segments = length (per axis).